Best Fire Spirit + Hog Rider Deck

Best Fire Spirit + Hog Rider Deck

Hello guys it’s Ash and today I am going share a deck and some strategies on how to use the Fire Spirits with Hog Rider. The Fire Spirits in my opinion is one of the best cards in the game, seriously. I personally think that the Fire Spirits in me a top five cards in the entire game.
Best Fire Spirit + Hog Rider Deck

Best Fire Spirit + Hog Rider Deck

Clash Royale Hog RiderClash Royale Fire SpiritsClash Royale GoblinClash Royale Zap
Clash Royale Inferno TowerClash Royale Baby DragonClash Royale Minion HordeClash Royale fireball

Why Fire Spirits?
I have a lot of reasons for this! This card only costs 2 Elixir. It summons 3 units dealing about x2 damage of the Goblins and x3 damage of the Zap Spell.
Basically they are like a moving Zap Spell without the stun effect but with a vastly greater damage. It can be used to counter Barbarians which costs 3 more Elixir than them. You can also couple these flying flames with powerful units like Hog Rider, Baby Dragon,… on offense. Barbarians can easily deal with our Hog Rider + Zap + Goblins combo but when we have these Fire Spirits behind the Hog Rider, you can take those Barbarians out with Fire Spirits + Zap combo.
You can read more about Fire Spirits at here!
You may also want to take a look at this guide, which contains loads of tips and tricks for Fireball users. Fireball is one of the most useful cards in game and we can use it in tons of situations!
General Gameplan
You can see them all in this video:
Matchups:
  • Hog Rider Decks: Use Inferno Tower to lure Hog and use Goblins or Zap to deal with support troops behind If needed. Normally 1 Inferno Tower is enough to kill Hog Rider and following Goblins. Don’t place your Inferno Tower too close to your Tower to prevent your opponent from freezing them all. You can drop your Goblins to bait out the Freeze then drop your Minion Horde right after that. If your opponent plays Hog Rider + Barbarians, use Fireball + Fire Spirits!
  • Giant/Golem/P.E.K.K.A/Balloon Deck: Always have Inferno Tower in your Hand so you can place it down immediately once opponent’s tanker has crosses the bridge and deal with the troops behind by using either Zap, Goblins, Fireball or even Baby Dragon. Be careful of Arrows and Fireball, you will not want to use Minion Horde in this case.
  • Royal Giant Decks: Only place your Inferno Tower down once the Royal Giant has crossed the river, otherwise it will outrange your Inferno. If it has already locked on your Tower, you can use Zap on the Royal Giant and it will change the target. Minion Horde is great at killing Royal Giant but you will not want to use it If your opponent has Arrows or Fireball in his hand. Because of its attack range, he always shoots from the bridge and you can easily Fireball him and support troops nearby. Use Goblins If needed.
  • Updating….
What do you think about this deck guys? Do you like it? Or do you have any suggestion? Please comment and help me improve it! All suggestions are very appreciated! You rock guys!
Thank to http://www.gameofwarrealtips.com
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