Get to Arena 8 with 3 Musketeers
As I have been asked a lot about “How to get to Arena 8” and “3 Musketeers Deck”, today I am going to give you a new stunning deck which got me to Arena 8 with 15 consecutive wins! Hope you will like it guys!
Get to Arena 8 with 3 Musketeers
Results of the last 8 games played in 2900-3100 trophies: 6 Wins, 1 Draw, 1 Loss.
Decks | Results |
Mortar Decks | 2 Wins + 1 Draw |
Hog Deck | 1 Win + 1 Loss |
Rocket Deck | 1 Win |
Balloon Giant Deck | 1 Win |
Dual Prince Deck | 1 Win |
Cards
You can replace Freeze Spell with some other low Elixir Cards such as Musketeer, Spear Goblins,… Knight can be replaced by Skeletons and Goblins. Fireball can be replaced by Zap.
Knight: He is great for distracting troops and killing support troops behind tankers (Wizards, Archers, Witch,…). He helps you counter-push with 3 Musketeers. I also usually use hims to prevent the Inferno Tower from killing my P.E.K.K.A.
Dark Prince: This is a good card and can be used to soak damage for your 3 Musketeers. He kills all small units and swarms such as Goblins, Archers,… I usually use Dark Prince to deal with Barbarians then launch the counter push after that. Ensure you place him behind your Tower or far enough so he can charge those Barbarians for dealing splash damage.
Fireball: Fireball is an extremely useful card in Clash Royale. I did write an in-depth guide about this card at here. You can use Fireball to take down Minion Horde, 3 Musketeers, Barbarians, Swarms,…. and finish off weakened Tower.
P.E.K.K.A: I would love to use P.E.K.K.A to deal with Dual Prince by just placing her in front of the Tower. P.E.K.K.A acts as the main tanker for 3 Musketeers. Most of the time you will want to place her behind your King’s Tower so you will have enough Elixir to place support troops after her once she has reached the bridge.
Archers: I usually use Archers to take down Baby Dragon (This is a great trick, you can read more about it at here). They can deal a ton of damage when protected by your P.E.K.K.A. Archers are perfect for defending overall.
Elixir Collector: This card can be used to slowly gain an Elixir Advantage and to distract Hog Rider, Balloon, Golem, P.E.K.K.A,… This is definitely one of the best cards at this time.
Freeze: Freeze is a very versatile card that can be used on both offense and defense. I got couples of wins with this card when my opponents try to drop their Barbarians on top of my Musketeers.
Three Musketeers: This is the main card of this deck of course. Coupled with P.E.K.K.A, Dark Prince or Freeze, they can deal a ton of damage and completely destroy any tower within seconds.
General Gameplan
Play defensively to gain an Elixir Advantage then place your Elixir Collector. You can place the Elixir Collector at the beginning, when your Elixir bar reaches 10. But be careful, you will not want to place it If you don’t have good defensive cards on your hands (Archers, Knight, Fireball,…). Only place your P.E.K.K.A (7 Elixir) behind your King’s Tower when your Elixir Collector is up. You may also want to place your 3 Musketeer right in the center behind your King’s Tower so they will be split up to 2-1 and you can even push 2 lanes at the same time.
If your opponent plays an Inferno Tower, you can place your P.E.K.K.A when it’s about 50% HP as he will most likely not have cycled back to the Inferno Tower yet. If your opponent places down small troops, use your Dark Prince to back up your P.E.K.K.A.
Elixir Collector is very flexible on both offense and defenses. For example, you can use it to stop Dual Prince backup with splash damaging troops, use your P.E.K.K.A to soak damage later and then immediately place the 3 Musketeers. This is a very simple combo but deadly in counter push.
Matchups
Okay guys so that’s it! Thanks articuno64fan very much for sharing this deck. I will try to upload some videos for this 3 Musketeer deck as soon as possible. Good luck guys!
ConversionConversion EmoticonEmoticon Off Topic